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per and Pencil Games 61 Personations 83 Pigeon House Game 95 Poison 103 Pope Joan 67 Postman 20 Postman's Knock 42 Preliminary Ball 107 Proverbs 38 Puss in the Corner 20 Questions and Answers 88 Racing and Counting Scores 101 Red Cap and Blue Cap 53 Revolving Pins 116 Riddles 69 Riding the Bicycle 104 Rule of Contrary 26 Running Maze 92 Ruth and Jacob 56 Sally Water 94 Schoolmaster 25 School Room Basket Ball 101 School Room Tag 108 Sea King 17 Seat Tag 106 Sentinel Drop 115 Serpentine Maze 110 Shadows 118 Shouting Proverbs 38 Simon Says 26 Six and Five Make Nine 113 Slap Jack 104 Slow Poke 110 Snap 65 Snip, Snap, Snorum 66 Speculation 63 Spelling Game 86 Stool of Repentance 49 Squirrel and Nut 101 Suggestive Breathing Work 103 Swimming Needles 111 Tag Me or Heads Up 105 Tag the Wall Relay 110 Teacher 105 Teacher and Class 109 Think of a Number 119 Third Man 107 Thought Reading 70 Tit, Tat, Toe 61 To Balance a Coffee Cup 112 To Guess Two Ends of a Line of Dominoes 120 To Tell the Age of Any Person 120 Trades 61 Travelers' Alphabet 14 Tricks and Puzzles 110 Twirl the Trencher 11 Vanishing Dime 113 What's My Thought Like? 81 Wonderment 89
INTRODUCTION
"Let the child imbibe in the full spirit of play. There is nothing like it to keep him on the path of health, right thinking and mind development."
That is the guiding purpose of the author. The reader will find in this book a collection of old and present day games. The student of Play has long realized that there are no new games, that all our games of today are built on the old timers.
The purpose of My Book of Indoor Games is to furnish amusement, entertainment and to be the means of sociability. So very often the question comes up--"What shall we do?" In many cases this book serves only as a reminder, the games and parlor tricks are well known but cannot be recalled at the critical moment. A combination, such as this, of the best of the old-fashioned games and a carefully compiled list of the games of today will furnish much h